Future Plans For Loco Motive
Happy New Year, everyone!
The response to our 2 week game jam project really blew us away, the reception and support exceeded any expectations we may have had while working away on the game in a slightly sleep deprived state back in November of last year.
Over the christmas break we decided it would be nice to continue polishing the game up, with the goal of releasing a commercial version of Loco Motive in the months ahead.
We'd like to thank all of you who've supported us by making a donation for Loco Motive, we will be putting those funds directly back into the game in order to make it the best it can be.
Here's a general outline of what we're hoping to achieve with the paid version of Loco Motive, if all goes as planned:
- Upgraded visuals throughout the entire game
- More characters, dialog, puzzles & places to explore!
- Full Voice Acting
- Additional music, with smoother transitions
- Localisation (If we can afford it!)
Here's a little sneak peek at some of the visual upgrades you can expect to see in the future!
Paid Version:
Game Jam Release:
Get Loco Motive (Game Jam)
Loco Motive (Game Jam)
A short adventure, made in 2 weeks for AdvXJam.
Status | Released |
Author | Robust Games |
Genre | Adventure |
Tags | 2D, Comedy, Funny, Mystery, Pixel Art, Point & Click, Story Rich |
Languages | English |
Accessibility | Subtitles, One button |
More posts
- Introducing Loco Motive, our debut game!Dec 15, 2021
- Progress Update and Newsletter Signups!Nov 14, 2021
- Robust Games is in business!Apr 08, 2021
- Bugfix and minor polish update!Dec 04, 2020
Comments
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Excellent! Just waiting for the paid version!
Very cool!
Awesome news!!
Great work! So glad to see you both continuing with this project. It's really something special.
Awesome!!